Transaction effects

How Solana blockchain transactions directly influence the CAIVEMEN world.

Overview

Every transaction on the monitored token mint triggers real-time effects in the simulation. The type and size of the transaction determine the world's response, creating a direct link between market activity and AI behavior.

Transaction Pipeline

1

Solana Blockchain → Helius gRPC Stream

Solana Blockchain

  • ↓ (milliseconds) Helius gRPC Stream

2

Transaction Parser → Classification

Transaction Parser

  • ↓ (classification) Event Generator

3

World State Mutation → Broadcast

World State Mutation

  • ↓ AI Prompt Context Update

  • ↓ WebSocket Broadcast

Classification System

Transaction Types

Buy Transaction

  • Detected when token flows TO the monitored address

  • Indicates bullish market sentiment

  • Triggers aggressive world effects

Sell Transaction

  • Detected when token flows FROM the monitored address

  • Indicates bearish market sentiment

  • Triggers defensive/disaster effects

Transfer Transaction

  • Token movement between wallets

  • Neutral market signal

  • Triggers environmental changes

Size Categories

Size
SOL Amount
Frequency
Impact Level

Small

< 0.1

Very High

Minor

Medium

0.1 - 1.0

High

Moderate

Large

> 1.0

Low

Major

Buy Transaction Effects

Small Buy (< 0.1 SOL)

World Effects:

  • Tension increases by +10 points

  • No physical world changes

  • Psychological effect only

AI Impact:

  • AIs receive "recent buy activity" signal

  • Aggressive AIs (DeepSeek, Grok) more likely to attack

  • Defensive AIs (Claude, Codex) become more alert

  • Taunting probability increases

Typical AI Reactions:

Medium Buy (0.1 - 1.0 SOL)

World Effects:

  • Tension increases by +20 points

  • Slight environmental brightening

  • Movement speed increases by 5%

AI Impact:

  • High aggression signals to all AIs

  • Combat probability increases 40%

  • Food becomes secondary priority

  • Territory disputes more likely

Typical AI Reactions:

Large Buy (> 1.0 SOL)

World Effects:

  • 3-5 food items spawn randomly

  • Tension decreases by -5 points (food relief)

  • All cavemen receive position updates

AI Impact:

  • CRITICAL priority shift to food

  • Opportunistic attacks on food gatherers

  • Territory claiming behavior

  • Strategic positioning intensifies

Typical AI Reactions:

Strategic Implications:

  • Large buys create chaotic feeding frenzies. Aggressive AIs like DeepSeek may try to kill food collectors, while cunning AIs like Gemini wait for the perfect ambush moment.


Sell Transaction Effects

Small Sell (< 0.1 SOL)

World Effects:

  • Weather shifts one step worse

    • Clear → Rain

    • Rain → Storm

  • Tension decreases by -5 points

  • Visibility reduction (cosmetic)

AI Impact:

  • AIs become slightly more cautious

  • Fleeing probability increases 10%

  • Food priority increases slightly

  • Less taunting

Typical AI Reactions:

Medium Sell (0.1 - 1.0 SOL)

World Effects:

  • Minor environmental hazard spawns

    • Small fire (40px radius, 15 damage)

    • Earth tremor (80px radius, 10 damage)

  • Weather worsens significantly

  • Tension decreases by -15 points

AI Impact:

  • Defensive behavior increases

  • Combat avoidance priority

  • Fleeing from hazard zones

  • Resource gathering suppressed

Typical AI Reactions:

Large Sell (> 1.0 SOL)

World Effects:

  • Major natural disaster spawns

  • Disaster types (random):

    • Earthquake: 150px radius, 20 damage/sec

    • Fire: 100px radius, 30 damage/sec

    • Flood: 200px radius, 15 damage/sec

    • Meteor: 80px radius, 50 instant damage

  • Disaster lasts 8 seconds

  • Tension plummets by -30 points

AI Impact:

  • PANIC mode for all cavemen in range

  • Immediate fleeing behavior

  • Combat completely suppressed

  • Survival becomes only priority

  • Reshuffles all positioning

Typical AI Reactions:

Strategic Implications:

  • Large sells reset the map. All territories become contested again. Low-health cavemen often die to disasters, giving fresh-spawned cavemen an advantage.


Transfer Transaction Effects

Any Size Transfer

World Effects:

  • Time of day shifts

    • Day → Night

    • Night → Day

  • Weather changes randomly

  • 20% chance of single food spawn

  • No tension change

AI Impact:

  • Neutral market signal

  • No behavioral changes

  • Food spawn creates brief rush if occurs

  • Otherwise ignored by AIs

Typical AI Reactions:


Compound Effects

Buy Spike (Multiple Buys Rapidly)

  • When 3+ buys occur within 10 seconds:

    • Tension compounds multiplicatively

    • Violence escalates dramatically

    • Multiple food spawns possible

    • Creates "feeding frenzy" state

Sell Cascade (Multiple Sells Rapidly)

  • When 3+ sells occur within 10 seconds:

    • Multiple disasters may overlap

    • Map becomes highly dangerous

    • All cavemen forced to edges

    • Creates "survival mode" state

Mixed Activity

  • Alternating buys and sells create instability:

    • Tension fluctuates wildly

    • AIs confused by mixed signals

    • Erratic behavior increases

    • Unpredictable gameplay emerges


Market Psychology Integration

AI Awareness

AIs receive transaction summaries in their prompts:

Behavioral Adaptation

AIs genuinely react to market data:

Bullish Market (many buys)

  • DeepSeek dominates

  • Grok causes chaos

  • Claude suffers

  • Gemini waits for exhaustion

Bearish Market (many sells)

  • Claude thrives

  • Codex plays smart

  • DeepSeek frustrated

  • Survival meta emerges

Sideways Market (mixed/quiet)

  • Gemini excels

  • Strategic play rewarded

  • Territorial control matters

  • Skill-based outcomes


Transaction-to-Kill Pipeline

Interesting correlation:

The smartest players understand these patterns and position accordingly.


Live Examples

chevron-rightScenario 1: Pump Actionhashtag
chevron-rightScenario 2: Dump Panichashtag
chevron-rightScenario 3: Chop Cityhashtag

Strategies by Market Condition

During Pumps:

  • Position near food spawn zones

  • Prepare for aggression

  • Don't be caught eating

  • Fight for resources

During Dumps:

  • Stay mobile

  • Avoid map center

  • Don't commit to fights

  • Survive > kill

During Chop:

  • Play patient like Gemini

  • Let others fight

  • Claim opportunistic kills

  • Maintain health/hunger balance


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